Grow A Garden 2 tool

Grow A Garden 2 Value Calculator

Pick a crop and dial in its weight, mutation, and sell bonuses to get the exact Sheckle value. The math is the game's own sell function, pulled straight from the live game, so it lands on the number you'd see in-game.

Pick a crop
Pineapple Rare
30 at 1 kg
Weight
kg
Mutationone at a time
Sell multiplier

How crop value is calculated

Every crop has a base value at 1 kg. Weight is the biggest lever: value scales with weight raised to an exponent (2.5 for most crops, lower for Bamboo and Mushroom), so a 3 kg fruit is worth far more than a 1 kg one. Past 5 kg the game applies diminishing returns, so ultra-heavy crops keep gaining value but more slowly.

A crop can carry one mutation at a time. Gold (10x) and Rainbow (30x) are the variant rolls; the rest come from weather and moon events. Multi-harvest crops get a mutation's full multiplier, while single-harvest crops (Bamboo, Carrot, Mushroom, Rocket Pop, Tulip) only get 15% of the bonus. Each friend on the server adds 10% (up to 7), and a fully decayed crop sells for 20% until you water it back.

Two separate sell bonuses sit on top of that. The Sell Stand runs a rotating multiplier, so certain crops sell for extra at any given time. The Sell multiplier control loads each crop's current live rate from in-game stock, or lets you set a custom one. Steven's Daily Deal is different: it's a once-a-day 2.2x on a single sale, and it works on any crop, so the Daily Deal tab helps you decide which harvest is worth cashing in.